Wednesday, January 20, 2016

Finally finished Wii Girl project. It was a small side project but overall happy with how it turned out. I feel like I haven't rendered anything in Marmoset lately, usually just finish in Zbrush. Some hand painted elements with simple rendering techniques.

Friday, December 4, 2015

Wii U Girl- Side project. Got to work on this small side project during Thanksgiving break. Just unwrapped the low poly and started polypainting (mainly accessories for now). *concept found from another site.

Monday, June 1, 2015

Vergil Devil Trigger bust - a quickie

I got excited over the new images for the new DMC4 coming out. Just a quickie. Probably took a week or less.

Monday, April 27, 2015

Decided to take a bit of a break by doing a doodle. :) I really want to work on a female character model so I'm just jotting down ideas when I finish my current project. Trying to pack up and move to a new apartment has been draining me lately, hope I can get settled in soon. ):

Sunday, April 26, 2015

I wanted to add some elements to make him seem more (for lack of better terms) majestic looking. Changed the design of the belt to resemble Ezio's (from AC2) and added another layer of cape, added a couple new elements as well as retopo'd majority of what I blocked out before.

Thursday, April 2, 2015

Block out WIP1

Started blocking out basic shapes. Kind of sloppy, but working out some things here and there~

Wednesday, April 1, 2015

Thumbnails

Rough sketches of some ideas of "Apollo". Some reference photos: